Illustrations I created for Perennial Order.
Perennial Order didn’t require too much on the illustration front, so I only made a few mood pieces before simply creating the world and atmosphere in the game engine with 2D assets I created.
So most of my concepting and illustration came from “painting” with assets inside the game itself, or doing quick and simple rough sketches, which was more time efficient for this project with our small team.
Samples of artwork I created for Perennial Order. I was the sole artist on the project and created all of the character designs, 2D game art assets and the the environments.
I created thousands of unique 2D assets for the project from the ground up while designing the visuals of the world and overall art direction.
This was our first game as a team at Gardenfiend Games.
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